New "Security Management" tab added to Park Management - Includes three new tabs: Key configurations for security cameras added to the Controls configure tab Pressing "g" on the key board will remove the security camera lens effects and time/date Up and down arrows in the security cam mode interface will cycle through all the security cameras placed in the park
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New Security Cam Mode added - Players can view through the lens of the security camera
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Cameras reduce the chance of crime happening around them and increases the chances of identifying a criminal that committed a crime near the camera "Security camera" - pole mounted 360 camera New "Security Cameras" scenery objects added Guests will not litter in view of security guards, holding on to the litter for another period of time Can be told to eject guests the player may suspect are pickpockets or vandals Security Guards energy levels decreases when chasing a miscreants and replenishes when they are not Retrieves and returns stolen cash from the pickpockets to their victims if caught before leaving the park Spots, chases, and ejects pickpockets from the park Vandalised items can be replaced all at once or individually via the Security Management in the Park Management interface Vandalised benches and bins can be replaced in the Park Management interface or via the broken item's Info panel The length of time for each repair is based on their happiness/training Mechanics will repair vandalised bins and benches at no additional cost as part of a new work task Broken bins and benches decrease the scenery rating around them and guests will not use them Vandals - Vandalism has a chance to be committed by any adult or teen if their happiness drops to a certain threshold, attacking and breaking a bin or a bench Pickpockets - A specific guest type that disrupts the park and its guests by stealing their cash, leading to unhappy guests Two forms of crime introduced, theft from guest's pockets and vandalism Karts at night have volumetric lights.Īnd not showed but confirmed for the next videos before the updates hit: You can add triggers to the track, theres some kind of scenery that can be attached to the track (like racing lanes for example). You can have up to 20 karts, you can make different sets of colours for each kar up to 4 (so if you have 8 karts, you will have 2 blue, 2 green.) You can paint the track of different colors (painting different segments of different colour could let your create rainbow road for example).
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Guests can make spin the kart if they make a bad turn. Each guest has a different AI, so some are more agressive, others only ride for leisure, theres real races now (RCT3 karts didnt race). Different widths of track, chicanes, elevated tracks. New flatride, normal ferris wheel (we have the crazy one from California Adventure already in the game) Lots of amazing stuff in the last stream: